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FPS Demo

  • Writer: Gabriel Wong
    Gabriel Wong
  • Feb 28, 2017
  • 1 min read

This was used for my Assignment in Game Development module. Our requirement was to make a basic shooter where you can just shoot bullets.

While many went for the 2D gun overlay route, I decided to do the full 3D version, complete with aiming down sights, proper bullet spread, bullet drop just like other triple A titles with gun physics, inspired by Battlefield 3.

(Bullet speed is greatly reduced and drop exaggerated to fit size of the environment I made)

Everything here is coded by me. It uses OpenGL as the rendering engine, using my own built framework.. Animations and everything is done in code, C++.

 
 
 

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