This was used for my Assignment in Game Development module. Our requirement was to make a basic shooter where you can just shoot bullets.
While many went for the 2D gun overlay route, I decided to do the full 3D version, complete with aiming down sights, proper bullet spread, bullet drop just like other triple A titles with gun physics, inspired by Battlefield 3.
(Bullet speed is greatly reduced and drop exaggerated to fit size of the environment I made)
Everything here is coded by me. It uses OpenGL as the rendering engine, using my own built framework.. Animations and everything is done in code, C++.
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